Appendices


Appendix A: NPC Quick Reference

NPC Role Location Key Use
Thrain Stonefist The Radiant (Guildmaster) Guildhall Authority, high-stakes contracts
Garrik Dunholt Quartermaster Guildhall Equipment, logistics, subtle warnings
Merrowin Hale High Archivist Beacon’s Vault Research, restricted information
Elowen Briarthorn Head Druid Lantern’s Garden Nature/ecology, Glowstone effects
Sister Ysmara Temple Keeper Temple of the Many Healing, moral guidance, confessions
Delia Ashford Tavern Owner Gilded Tavern Rumors, social connector, indirect hooks
Wren Galvasi Apothecary Apothecary Bloom Potions, poison ID, plant expertise
Saelen Duskmantle Enchanter Lightweave Enchantments Magic ID, scrolls, Elder Sage Council past
Brennan Thornwall Weaponsmith Thornwall’s Arms Equipment, custom work, Nin’Durahl connection
Mira Oakheart Outfitter Mira’s Rope & Rigging River expertise, guides, expedition gear
Jorram Caskwell Provisioner Caskwell’s General Supplies, gossip, Returning Hero shelf
Helda Ironfell Watch Captain Civil Watch HQ Law enforcement, local security

Appendix B: Location Quick Reference

Location District Primary Function
The Lanternspire Lantern Hill Beacon tower, symbol of Guildspire
The Guildhall Lantern Hill Brigade HQ, administration
Beacon’s Vault Lantern Hill Secure archive
Lantern’s Garden Lantern Hill Living botanical archive
Training Grounds Lantern Hill Brigade training
Memorial of Light Lantern Hill Remembrance garden
The Gilded Tavern Market Rise Social hub, informal intelligence
Temple of the Many Market Rise Multi-faith sanctuary, healing
Market Square Market Rise Commerce, news exchange
The Contract Board Market Rise Public quest postings
Thornwall’s Arms Market Rise Weapons and armor
Apothecary Bloom Market Rise Potions and herbal remedies
Caskwell’s General Market Rise Expedition supplies
Lightweave Enchantments Market Rise Magical services
River Docks Riverward Trade and passenger transport
Public Kitchens Riverward Free meals, community aid
Trade Yards Riverward Cargo, warehousing, labor exchange
Ferry Landing Riverward Passenger ferries, notice board
Mira’s Rope & Rigging Riverward River and climbing gear

Appendix C: Sourcebook Cross-References

The following sourcebook chapters are most relevant when running Guildspire:

Chapter 3: The Twelve Gods — For the faiths represented in the Temple of the Many.

Chapter 5: Geography — Volaxia — For Crownheart Vale, the Crystal River, the Gilded Crossroads, and surrounding settlements.

Chapter 9: Factions & Organizations — For the Firefly Brigade’s world-level role, the Merchant Houses, the Elder Sage Council, and the Druid Circles.

Chapter 10: Magic & the Arcane — For Glowstone mechanics, magical services context, and the eight schools.

Chapter 11: Threats & Mysteries — For the Rot, the Glowstone reactivation, Erruuth, and other active threats that generate contracts.